Today I'm going to do a short review of an extinct MMO called "GooGrid".
I'm very surprised that there is very little information left on the internet about this. There is no Wiki entries, and Google is almost useless in finding any information.
The domain ( as of when I posted this ) is for sale.
The history if GooGrid is short, but fun. It was launched as a multiplayer "Ecosystem Simulator", were players would create a herbivore or carnivore with a limited amount of creature points. Depending on how the player would allot points, would ultimately determine it's survivability against other player's critters.
There were many factors to choose from - armor, health, reproduction rate, health regained from eating, size, and many many more. Each factor affected other factors, such as size had a direct influence on hunger and how much food would be needed to restore health.
Whenever a player would log in, they would be placed in "their" section of a world, were they could create new creatures, and release them into the "wild" to see how they fare against every one else's critters.
Sadly, one day the server was unplugged, and that was it for GooGrid. Very little information survives about this game, so if you know something, or have screenshots, please share.
I leave you now with a screen shot of the home page for GooGrid.